The Lost God
A shattered god fights back through the chaos of the realms to regain his divinity.
Sigmar vanished when the first Great Rift tore open, taken by the Chaos Gods before he could finish founding the Empire. The Lost God scenario in Total War: Warhammer II replays that moment as a prologue to the Age of Sigmar campaign arcs. Players guide Sigmar's spirit as it fractures across the realms, charting the path toward his return as a god-king.
- Faction Leader
- Sigmar
- Affiliation
- The Empire / The Lost God (Chaos influence)
- First Appears
- Total War: Warhammer II - Rise of the Tomb Kings DLC era (as a scenario)
- Status
- Resurrected as a deity
- Key Location
- The Realm of Chaos and the World's Edge Mountains
Lore & Background
Long ago, Sigmar, the mortal king who united the human tribes against the daemonic hordes, was betrayed by his own kin and the forces of Chaos. Instead of dying, he was cast into the Realm of Chaos, where his physical form was destroyed but his divine essence was scattered across the Warp. For centuries, his followers believed him dead, yet whispers persisted that the God-King had not truly perished but was merely lost in the dark between worlds. The scenario explores the moment when Sigmar's fragmented soul begins to coalesce once more, drawing upon the faith of mortals and the raw magic of the realms. As he regains his power, the Chaos Gods sense a threat to their dominion over the human soul. The narrative delves into the struggle between order and chaos, highlighting how Sigmar's return is not just a personal resurrection but a cosmic event that shifts the balance of power in the Old World.
In Their Own Story
The winds of the Realm of Chaos howled like a thousand screaming souls as Sigmar stood amidst the ruins of his own memory. His armor, once gleaming with golden light, was now cracked and darkened by the corruption of the Warp. Yet, within his chest burned a flame that refused to be extinguished—the unyielding faith of millions who still prayed for their savior. He raised his hand, not in anger, but in command, calling forth the shattered fragments of his divinity from the void.
Reader's Guide
The campaign begins with Sigmar as a weakened entity, starting in a corrupted version of the World's Edge Mountains. Players must navigate through hostile Chaos factions while collecting sacred relics that represent fragments of Sigmar's lost power. Key turning points include scripted battles where players defend ancient shrines from daemonic invasions and unlock new abilities tied to Sigmar's growing divinity. The objective is to reach the Temple of Sigmar in the heart of the realm, where a final confrontation awaits. Winning requires surviving these trials and completing the ritual to fully restore Sigmar's godhood. Failure results in Sigmar being consumed by Chaos forever, altering the fate of the Empire.
Did You Know?
- Sigmar is one of the few characters in the series whose story spans both mortal life and divine ascension.
- The Lost God scenario was designed to bridge lore gaps between Total War: Warhammer I and II.
- Players can witness unique animations showing Sigmar's transformation from mortal to god during key battles.
More in Campaigns & Scenarios
Elsewhere in the Total War Warhammer universe
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
